My goal for day two was to animate my characters so that when they were seen moving through space it brought them to life. I began by brainstorming all of the possible ways I could get each character to move. Once I had done this I went into after effects and added pins to each joint and the main body of my characters. This enabled me to use the puppet tool to keyframe where I wanted the character to move to. One of the main issues that I encountered was that some of the movements looked unnatural because I was using a 2D image. To get around this I had to go back and add in more pins to increase the accuracy of the movement. Despite having never used this method of animation before, I found it relatively easy to get my head around. It is definatly something that I will take forward and use in future projects.
The next thing that I had to do was keyframe the characters into the sequence so that it looked like they were moving through space and into the portal. I found getting the timings right a bit challenging because I had to ensure that the movement of the characters could be seen but also that the scene did not drag on for too long.
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January 2018
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